![]() ![]() The goal now is to get the fireball into the wall on the right side of the room. There will now be a fireball shooting out of the left wall, bouncing back and forth between the wall and the square shield popping out of the floor. Open the rift to bring a train barreling in, destroying the cubes in the center of the floor. Use the Keystone Terminal to activate the Locate Keystone, then locate the rift just past the entrance to the chamber. Have Gandalf approach the turret and use his staff to move it over to the left side, destroying the glass box there, then move it over to the right side to destroy that box. Move around the room to where a giant turret is sending out sonic waves. Ascend the white platforms and hop onto the glowing blue platform, then grow the character to lower the platform and upset the turrets outside the room. Run them through the maze and into the room at the end. Use the Scale Keystone to shrink the active character and put them into the tube maze. Once that's activated, move through the turret room and up the stairs and out the other side. Open the rift to bring in a tree from Follow the LEGO Brick Road, who will deal with the turrets, making the room accessible.īefore going through the room, go back to the Keystone Terminal and activate the Scale Keystone. Use the terminal to activate the Locate Keystone, then find the dimensional rift near the door to the room with the sentry turrets. Go to the right, down the stairs, and use Batman's grapple hook to pull down a Keystone Terminal from above. In electrical element mode, power the coil on the left to create a small bridge, then quickly power the coil on the right to push the ball over the bridge. Press the button on the podium to drop a ball into the maze. Use the launchpad on the next platform to leap across to the final area. Next put the character into electrical element mode, and use the next launch pad to leap through the electrical field. Use the Keystone Terminal to activate the Elemental Keystone, then put the active character into fire element mode and put them on the launch pad, firing them across the room. The solution is: Center - red, Right - green (yellow + blue), Left - blue. Use the Keystone Terminal on the right side to activate the Chroma Keystone, then solve the puzzle using the solution propped up on the floor in front of the terminal. Drive a vehicle up to discover it's not a switch, but rather a cover to another platform containing the blue Chroma pad. The minikit piece is hanging in the air in there, easily accessible.ĭestroy the two cubes in the middle of the floor and build the pieces into what appears to be a vehicle accelerator switch. Minikit Piece: Behind the 2nd door in this area is a wall jump for Wyldstyle to use to to climb up to the room above. (Don't miss the purple stud in the hidden corner). Get in a vehicle and launch into the portal to bring a Keystone Terminal out the other (blue) portal.Īctivate the Shift Keystone and go through the pink portal into the control room and press the red button in there. Have Wyldstyle use her relic scanner near the hatch in the floor (directly across from the orange portal) to raise up a vehicle ramp. Use Gandalf's magic to clear the tube and drop the minikit piece down.ĭrill Spot - on the floor at the front far right side of the chamber.Ĭharacter, vehicle, or item with Drill Ability Portal Wall? The piece is behind a laser barrier in the exit room.Īfter dropping the yellow Chroma pad from the overhead tube, there are objects blocking the tube, and a minikit piece at the top. There is a portal wall outside the tube maze. Portal Wall? The piece is behind a cage below the tube maze. Guide to Minikits & Other Special Objects/Areas Level Area
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